![]() In the Terran campaign, the original StarCraft briefing room is replaced with an interactive version of the battlecruiser Hyperion, with Jim Raynor, a bitter and hard-drinking mercenary captain, as the central character. ![]() StarCraft II: Wings of Liberty features the return of the three species from the original game: Protoss, Terran, and Zerg. The new Terran briefing system allows the player to explore the inside of the battlecruiser Hyperion. At the time of its release, StarCraft II became the fastest-selling real-time strategy game, with over three million copies sold worldwide in the first month. The game was criticized for lacking features that existed in the original StarCraft game including LAN play and the ability to switch between multiplayer regions. Similar to its predecessor, StarCraft II was praised for its engaging gameplay, as well as its introduction of new features and improved storytelling. The game was met with critical acclaim, receiving an aggregated score of 93% from Metacritic, and it has been cited as one of the greatest video games ever made. The game includes new and returning characters and locations from the original game. The game is set four years after the events of 1998's Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. Wings of Liberty focuses on the Terrans, while the expansions, Heart of the Swarm and Legacy of the Void, would focus on the Zerg and Protoss, respectively. Like its predecessor, the game revolves around three species: the Terrans (humans), the Zerg (a super-species of assimilated life forms), and the Protoss (a technologically advanced species with vast psionic powers). Wings of Liberty has been free-to-play since November 2017. A sequel to the 1998 video game StarCraft and the Brood War expansion pack, the game is best known as the original installment of StarCraft II which was later followed by a number of expansion packs. It was released worldwide in July 2010 for Microsoft Windows and Mac OS X. ![]() StarCraft II: Wings of Liberty is a science fiction real-time strategy video game developed and published by Blizzard Entertainment. How exactly she’ll make her appearance has yet to be seen, but Morten and the rest of the studio certainly appear confident in the content they have cooking.StarCraft II: Wings of Liberty cover artwork, depicting protagonist Jim Raynor Do we feel like there are other aspects of Nova that are worth drilling down on? That’ll be a judgment call as we get further in. But do we feel resolved at the end of it? Are there more things we want to explore with Nova? If so, there are lots of other great characters to explore. Hopefully it plays out as great as we’re expecting. We want to see how it resonates with players, but also how we feel about the content as a team, as we get through it. We have something in mind. Nova feels like a character who has so much story behind her that hasn’t necessarily been exposed to players. We wanted, when you see her in-game, to get that hint of backstory, and then blow that out and make it a focus on one character, more of a personal story. Morten had a lot to say about the studio’s ideas for Nova and her own story: Polygon got a second interview exclusively with lead producer Tim Morten, who had a lot to say about the third upcoming DLC content pack, Legacy of the Void. Nova was originally intended to be a lead character in a spinoff game originally meant to be called StarCraft: Ghosts that was announced in 2002 then cancelled after an indefinite hiatus.
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